Lost Mind

The path to mindfulness while searching for your body.  Get to know yourself at the cellular level by guiding this disembodied brain to their body. Mitochondria isn't just the power house of the cell, but will also boost your speed. For every 3 seconds, watch the stage increase, hold, and decrease in size. See if you can align your breath with the breathing of the stage. You'll notice as your breath aligns with your body, the level will increase in difficulty. Can you keep your breathing steady for all 6 levels?


Theme Consideration

The theme is Body & Mind (Körper & Geist). Lost Mind is a new place for you to take a deep breath and solve puzzles. When emotions run high, the mind can escape from the body. As the lost brain your goal is to find your body through the stages. I invite you to breathe in with the stages as you play. Inhale for 3 seconds, hold for 3 seconds, and exhale for 3 seconds. Throughout these stages you'll encounter what makes our body and mind tick, our cells, of course! My hope is that as you play, it will help your mind connect to your body. That the breaths will encourage your body and mind to connect in the present moment.

How to Play

  • Movement
    • Arrow Keys
    • WASD
  • Enter: X or Enter
  • Controller Friendly

Credits

  • Sarah Cruse - Dev, Art, & Design
  • Rob Cruse - Composer, Tester, Design
Published 3 days ago
StatusReleased
PlatformsHTML5
AuthorMetal Goat Games
GenrePuzzle
Tags2D, Godot, No AI
ContentNo generative AI was used

Comments

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(1 edit)

I liked the soundtrack and sfx, I like the idea that breathing creates new paths, that was a good idea. And controller support was a nice touch. Art was really good also.

But I didn't understand why my score is going up, and when I reached to the body at first I couldn't see anything happining, after a little while she started dancing, and the level changed maybe you can add a sound for that, bit stronger feedback would be good.  


Liked it but it could be better. 6/10